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3DMotive – Orc Head in ZBrush Vol.1

3DMotive – Orc Head in ZBrush Vol.1

1023.22 MB | Project Files: Included | Software used: 3ds Max, ZBrush Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features...

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3d-kstudios Project Manager v.1.65.00 for 3ds Max 2009 – 2013

3d-kstudios Project Manager v.1.65.00 for 3ds Max 2009 – 2013

3d-kstudios Project Manager v.1.65.00 for 3ds Max 2009 – 2013 ...

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West-Racing Terrain for 3ds Max 2010 – 2012 – Win32/Win64

West-Racing Terrain for 3ds Max 2010 – 2012 – Win32/Win64

West-Racing Terrain for 3ds Max 2010 – 2012 – Win32/Win64 ...

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Thinkbox Stoke MX v1.0.0.51286 for 3ds Max 2010 – 2014 – Win64

Thinkbox Stoke MX v1.0.0.51286 for 3ds Max 2010 – 2014 – Win64

Thinkbox Stoke MX v1.0.0.51286 for 3ds Max 2010 – 2014 – Win64 ...

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Gnomon Workshop – Robot Design with Josh Nizzi

Gnomon Workshop – Robot Design with Josh Nizzi

Gnomon Workshop – Robot Design with Josh Nizzi Duration: 256 minutes | Software Used: 3DS Max, Photoshop, Bunkspeed, HyperShot | 2.5 GB ...

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